Game Design Companion: A Critical Analysis of Wario Land 4 – Excerpts
December 16th, 2013
The preface explains the book’s ideological foundation and what led me to write it.
Rewards, Punishment, and Psychology
After covering the basics, I get into articles like this one, where I explore the game on a deeper level.
Ruby Passage: The Curious Factory
Once we understand the core concepts behind the game, we can then apply them to the individual levels.
Mario and Wario – A Character Comparison
This article is an example of the topical essays at the back of the book.