What is “Arcade Racing”?

October 29th, 2018

GDC Vault – Beat it. A Retrospective of ‘Need for Speed: Hot Pursuit’

Retronauts Volume III Episode 6: Arcade Racing Games

Gamasutra – A Rational Approach To Racing Game Track Design

Shmuplations – Super Mario Kart – 1992 Developer Interview

GDC Vault – Vehicle Feel Masterclass: Balancing Arcade Accessibility with Simulation Depth

Implementing Racing Games: An intro to different approaches and their game design trade-offs

Gameplay Fundamentals: The Identity Crisis in the Racing Genre

Racing Evolution: Forza 3 And The Changing Driving Sim

No Comments

No comments yet.

RSS feed for comments on this post.

Sorry, the comment form is closed at this time.