What is “Arcade Racing”?
October 29th, 2018
GDC Vault – Beat it. A Retrospective of ‘Need for Speed: Hot Pursuit’
Retronauts Volume III Episode 6: Arcade Racing Games
Gamasutra – A Rational Approach To Racing Game Track Design
Shmuplations – Super Mario Kart – 1992 Developer Interview
GDC Vault – Vehicle Feel Masterclass: Balancing Arcade Accessibility with Simulation Depth
Implementing Racing Games: An intro to different approaches and their game design trade-offs
Gameplay Fundamentals: The Identity Crisis in the Racing Genre
Racing Evolution: Forza 3 And The Changing Driving Sim
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