Social Stigmatization and Culture
October 24th, 2008
It’s 11:30pm on a week night and I’m starting to get a little worried. My list of ready-made blog articles are beginning to shrink and I desperately need some more ideas to fight the tide. There are plenty of hand-wavy ideas in the slosh but I need something to jump out at me, so I load up Google Reader and read until something clicks. It doesn’t take long for someone else’s work to remind me of one of those endearing ideas that I’d left on the wayside a few months back, and then without even thinking I’ve found a way to segue it into culture. Wow too good, now..no more procrastination.
Social Stigma of Games
As someone apt enough to be reading this blog, I suspect that social stigma in relation to video games should be a familiar topic. I certainly am familiar with it. Fortunately the transition from high school to university (and the catching up in maturity levels) has eased the stigma a little. Transforming the perception of social inadequate over to fruitful, interesting…maybe even sophisticated if I lie to them and say that I “do” games criticism.
Despite the change, there is no doubt that being a consumer of this medium brings with it a lot of social baggage. You can see it in their faces, when you let it slip that you spent last weekend hunched in a dark room, glorifying over the onscreen fireworks display instead of having a night out with some friends, beverages and maybe a funny story or two.
Why though? Why does playing games automatically place us on the bottom rung of the social ladder? There are many good reasons, all more or less due to a lack of understanding, you can read some of them here.