About

November 22nd, 2007

Photograph01a

Hello. My name is Daniel Johnson, aka Daniel Primed, and this is my self-titled game analysis blog. I started this blog in 2007, writing topical editorial pieces, but quickly transitioned into more long-form, game-specific writing. Inspired by my great friend and mentor Richard Terrell and his extensive work on developing a video game vocabulary, I decided to write Game Design Companion: A Critical Analysis of Wario Land 4 Following Game Design Companion‘s release in 2014, I designed The Cave of Ātman, a short puzzle game inspired by Japanese SRPGs. In 2015, I wrote ‘Cracking the Resident Evil Puzzle Box‘, a chapter in Level Design: Processes and Experiences by Christopher Totten. My second and third books, Speed Boost: The Hidden Secrets Behind Arcade Racing Game Design and Adventures in Games Analysis: Volume I were released in 2021 and 2023 after a number of delays. I am currently working on another book in the Game Design Companion series.

Archive of Guest Written Articles/Contributions

RetroGaming With RacketBoy
Games That Defined The Super Nintendo (SNES)
The Best Gameboy Advance Games For Today Even If You Own A DS
Nintendo Games & Franchises Forgotten Too Quickly
Games That Defined The History of the PlayStation (PS1)
The State of Modern Rail Shooters on the Wii

Infendo
Breaking Down Casual Gaming Misconceptions

Video Games Blogger
Super Mario Land review of the Game Boy classic
Classic NES review: Nintendo World Cup
Super Mario Land 2 review of the Game Boy classic
Prince of Persia: The Sands of Time review (PS2)
Prince of Persia: Warrior Within review (PS2)
Link’s Crossbow Training Review (Wii)
Prince of Persia: The Two Thrones Review (PS2)

Zath! Tech and Games
Taking Handheld Gaming Seriously
Digital Art Gallery?
Taking Handhelds Seriously: Legitimizing Portable Gaming Through Controversy
How To Improve Your Online Communication

GameSetWatch/Gamasutra
The Place Of Games In Culture (Gama. Link)
Implications Of Dialect In Dragon Quest IV (Gama. Link)
Portal and the Deconstruction of the Institution (Gama. Link)
Australian Larrikinism in Syphon Filter: Logan’s Shadow (Gama. Link)
Mapping The Gamer Dialect (Gama. Link)
Memberships, Hierarchy and Lore of the Gorons (Gama. Link)
The Fun Of Language Development with Bookworm Adventures (Gama. Link)

Pixel Hunt
Dragon Quest IV – The Modesty Game (PDF link)

VG Commune – Articles

StarTropics Photo Diary
StarTropics II Photo Diary

VG Commune – Podcasts

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