About

November 22nd, 2007

Hello. My name is Daniel Johnson, aka Daniel Primed, and this is my self-titled game analysis blog. I started this blog in 2007, writing topical editorial pieces, but quickly transitioned into more long-form, game-specific writing. In January 2010, inspired by my great friend and mentor, Richard Terrell, I decided to write a book that would allow me to better understand his theories on video game design and summarise how I felt about the current state of games writing. After 2 years of full-time writing, and some time preparing for publishing, that book, Game Design Companion: A Critical Analysis of Wario Land 4, is soon to be released. Between finishing the book and waiting to return to my hometown in Australia to publish it (I had been living in China since I graduated from uni), I wrote the first issue of a bookazine series, Adventures in Games Analysis. Currently, I’m involved in a game design discussion group working on big things and am already moving forward with projects #3 and #4. danielprimed.com is where I provide updates on what I’m working on and articles that don’t find themselves in any of the bigger projects.

The preface to Game Design Companion, which you can read online, is a kind of mission statement for the writing I do, games analysis. Dan Cook’s A Blunt Critique of Games Criticism gives some good context as to why I’m such a strong campaigner for games analysis and so critical of games criticism. If you’re interested in learning more or joining the game design discussion group to chat on a regular basis, then please email me. For a dated round-up of the best articles on the site, see here. Richard Terrell’s Critical-Gaming blog is an indispensable resource.

You can contact me through the following services, don’t be shy now:

Email - danielprimed [at] gmail [dot] com

Skype – Daniel Primed

Archive of Guest Written Articles/Contributions

RetroGaming With RacketBoy
Games That Defined The Super Nintendo (SNES)
The Best Gameboy Advance Games For Today Even If You Own A DS
Nintendo Games & Franchises Forgotten Too Quickly
Games That Defined The History of the PlayStation (PS1)
The State of Modern Rail Shooters on the Wii

Infendo
Breaking Down Casual Gaming Misconceptions

Video Games Blogger
Super Mario Land review of the Game Boy classic
Classic NES review: Nintendo World Cup
Super Mario Land 2 review of the Game Boy classic
Prince of Persia: The Sands of Time review (PS2)
Prince of Persia: Warrior Within review (PS2)
Link’s Crossbow Training Review (Wii)
Prince of Persia: The Two Thrones Review (PS2)

Zath! Tech and Games
Taking Handheld Gaming Seriously
Digital Art Gallery?
Taking Handhelds Seriously: Legitimizing Portable Gaming Through Controversy
How To Improve Your Online Communication

GameSetWatch/Gamasutra
The Place Of Games In Culture (Gama. Link)
Implications Of Dialect In Dragon Quest IV (Gama. Link)
Portal and the Deconstruction of the Institution (Gama. Link)
Australian Larrikinism in Syphon Filter: Logan’s Shadow (Gama. Link)
Mapping The Gamer Dialect (Gama. Link)
Memberships, Hierarchy and Lore of the Gorons (Gama. Link)
The Fun Of Language Development with Bookworm Adventures (Gama. Link)

Pixel Hunt
Dragon Quest IV – The Modesty Game (PDF link)