here<\/a>.<\/p>\n<\/p>\n
Oh yeah…Culture!<\/h3>\n
How could I write an article without including the flavour of the month? Ignore the sarcasm because I have no plans on shoehorning this in for the sake of it.<\/p>\n
When I think of the social heirachy dictating Western culture, I often come up with a phrase much the same as the following; \u201cwe all seek security in the flaws of others\u201d. In such situations, depending on the exchange at hand, games can be seen as a crack in our social construct, one which can be exploited by others for personal leverage, ie. face. Unfortunate isn’t it?<\/p>\n
That’s just amateur anthropology mussings though. Let me make this relevant again by introducing games and culture. Imagine culture as a pointer that deviates social typography, don’t think too hard about it, otherwise it becomes needlessly confusing – this is the messiness of culture. Now let’s step out of western culture for a second and see what happens.<\/p>\n
\nWhat happens is very intriguing because different cultures place games in slightly different positions in their social mindset. Two weeks ago, I was attempting to explain to my Chinese friend how it is that I am socially decredited for playing games. Even after explaining this a few times in both English and Chinese, my friend still did not understand the justification.<\/p>\n
She responded saying that some of her friends (also friend’s of mine) are avid game fans and despite this they were the most popular people in their university classes. And that basically, my explanations make no sense because this mindset (ie. playing games as a social weakness) doesn’t exist in China.<\/p>\n
With this idea in hand, think of what this means for people who play games in China. It promotes a much healthier image about games. As pathetically true as this sounds, you can play games and not be worried about what your friends may think of you.<\/p>\n
This reflects on the demographic as well, I’ve seen plenty of females, older people and couples playing games in internet cafes over here. It’s interesting. Even my friend’s mother plays games via the QQ Instant Messaging service (quite popular that).<\/p>\n
This is purely one example of how cultural diversity can affect player demographic and then pretty much everything else.<\/p>\n
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