{"id":495,"date":"2008-01-31T15:08:04","date_gmt":"2008-01-31T15:08:04","guid":{"rendered":"http:\/\/danielprimed.com\/gaming\/general-gaming\/the-best-upcoming-fan-service-games-of-2008"},"modified":"2012-03-03T09:46:04","modified_gmt":"2012-03-03T09:46:04","slug":"the-best-upcoming-fan-service-games-of-2008","status":"publish","type":"post","link":"https:\/\/danielprimed.com\/2008\/01\/the-best-upcoming-fan-service-games-of-2008\/","title":{"rendered":"The Best Upcoming Fan-Service Games of 2008"},"content":{"rendered":"
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Many gamers would agree that 2007 was a landmark year for video games largely due to a momentous barrage of quality software releases throughout the second half of the year. But this momentous line up of games would have been nothing without a set of strong ‘fan service’ games.<\/p>\n
‘Fan service’ games are games designed with the intention of one thing; to feed the loyal fan base of a particular franchise or brand. Now sure, 2007 had some great games of this nature such as Halo 3, Contra 4 and Resident Evil Umbrella Chronicles but 2008 looks to blow the lid of the all previous expectations of fan service games. So let me present to you ten of the best, hitting your favourite systems in 2008:<\/p>\n
Help support this site by digging this article or adding it to your favourite social networking site:<\/em><\/p>\n <\/a><\/p>\n Capcom knows their fans and understands exactly how to please them which is why this game is arguably the most important game on this list. <\/p>\n The high definition aspect is only one part of the deal though HD Remix’s also contains a slew of new content and modes several of which have been included by fan requests. I’m talking wide screen support, a remixed soundtrack and a training mode. But all of these pale in comparison to the online features that Capcom is planning to dish out.<\/p>\n Voice chat, spectator matches and indepth statistics are a few of the key features of this new oline mode. An example used by Capcom’s Christian Svensson<\/a> on the game’s online statistics is that you will be able to find the best Cammy player in Canada or the person who has thrown the most projectiles in the world. So its not hard to see why Capcom are leading the way for fan service games of 08.<\/p>\n Nintendo fans are Knowing this, Nintendo has added to the almost out of control anticipation by dishing out the fanboy love in droves. Cameo characters such as Solid Snake and Sonic now join the extended character roster, a new level editor is included and content is filled to the brim. But much like Street Fighter the most anticipated new feature for the new Smash Bros is online play. Every since the broadband (and dial up) adapters were released along side Phantasy Star Online on the Gamecube Nintendo has been dodging the prospect of true online play. So Super Smash Bros isn’t just an important game for the fanboys, its also a time for the industry to see if Nintendo will finally step up to the plate and deliver on a true online experience.<\/p>\n Much in the vein of Mario Tennis, Sega have decided to develop a tennis game set around the expansive Sega universe. With a release date set for early March, Sega have already shared plenty of interesting details including a list of playable characters. The list of characters is what particularly has sparked a sudden stronger interest among fans as characters include Alex Kidd, Beat (Jet Grind Radio), Ulala (Space Channel 5), Amigo, NiGHTS as well as your typical set of Sonic characters.<\/p>\n <\/p>\n This stage is from Jet Grind Radio<\/em><\/p>\n Sega Superstars Tennis is set to come out on all major consoles excluding the PSP. Each game will feature its own console specific strengths. For example; the Wii version will take advantage of the motion controls while the Xbox 360 and PS3 versions will have online play.<\/p>\n DP’s Random Note: Notice how the first three games all have the word ‘Super’ in the title?<\/em> The long awaited PSP entry in the Compilation of Final Fantasy VII<\/em> looks to finally be hitting western shores. Crisis Core is a prequel to the original Final Fantasy VII set around Zack Fair and the events of the Shinra corporation preceding FF VII. What makes Crisis Core such a standout title (beyond the typically gorgeous graphics, sound and cinemas) is it’s unique action RPG battle system. This system fuses the menu command options of FF VII with a new slot machine-esque Digital Mind Wave System. It all sounds like another part of Square’s attempt to evolve the Final Fantasy series into a more action orientated, real time experience.<\/p>\n <\/p>\n Crisis Core has been a much anticipated title for the PSP even before it was released over 2 years ago. Judging from critical response out of Japan Crisis Core appears to be living up to all expectations. Final Fantasy VII Crisis Core spearheads the strong second wave of quality PSP software following on from a strong 2007 line up<\/a>.<\/p>\nSuper Street Fighter 2 Turbo HD Remix<\/h3>\n
SSF2THDR<\/strike> HD Remix is as it sounds a reworked, high definition version of Super Street Fighter 2 Turbo. Don’t be fooled by previous fake HD games<\/a> though HD Remix isn’t an upscaled version of the original game rather all of the sprites are being redone by the legendary Udon Comics<\/a>.<\/p>\nSuper Smash Bros Brawl<\/h3>\n
arguably<\/strike> the most loyal and dedicated bunch of gamers around so when Nintendo announces a new installment of its franchise heavy fighting game message boards everywhere light up and fans clench their Wii-motes with new found pride.<\/p>\n
\nThe inclusion of Kid Icarus’ Pit pleased fans of the NES classic
\n<\/em><\/p>\nSega Superstars Tennis<\/h3>\n
\n<\/p>\nFinal Fantasy VII: Crisis Core<\/h3>\n
Duke Nukem Forever<\/h3>\n