{"id":4667,"date":"2013-08-22T07:28:30","date_gmt":"2013-08-22T07:28:30","guid":{"rendered":"http:\/\/danielprimed.com\/?p=4667"},"modified":"2013-08-22T07:28:30","modified_gmt":"2013-08-22T07:28:30","slug":"want-to-join-the-conversation","status":"publish","type":"post","link":"https:\/\/danielprimed.com\/2013\/08\/want-to-join-the-conversation\/","title":{"rendered":"Want to join the conversation?"},"content":{"rendered":"
Hey guys. For the past few months, I’ve been part of a game design discussion group that have weekly meetings on Google Hangout and follow up, text-based discussion on social collaboration site, Rizzoma. My good friend Richard Terrell<\/a> and I set this up and I must say, I think we have an awesome collection of members. The conversation between us is nothing like what exists out there in the current swamp of shallow games writing\/criticism. So if you’re interested in discussing games critically (or even just reading critical game discussion), then leave a message in the comments and I’ll invite you in.<\/p>\n