Is This True?<\/em><\/p>\nWell yes it is true, generally speaking video games aren’t intended to be about productivity but just like the other forms of entertainment they are there for entertainment’s sake. Also, I find it interesting how ‘staring at a screen all day’ is bad for you but its okay to ‘stare at a book all day’. \ud83d\ude42<\/p>\n
If you compare video games with other mediums of entertainment then its not hard to see that video games are much more productive due to the higher level of interactivity involved. People who play video games develop skills in a variety of different fields depending on the games that they play. Skills can range from problem solving, micro management, reflex tests, dexterity, straight out brainwork and even socializing.<\/p>\n
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The previously mentioned skills are general skills that can be developed when playing most video games. Players can also improve on specific ‘life skills’ if they play games designed for this. So games like Brain Training, My Life Coach, Talkman and even any sort of dating simulator are all designed to teach people a particular set of skills. Games that teach language are also great games to further develop fluency in that language.<\/p>\n
One could say similar things about TV or movies but the lack of interactivity ensures that video games will always be the most productive entertainment medium.<\/p>\n
Gamers are Violent<\/strong><\/p>\nThis view is generally shared with parents and politicians, its that because video games are the most interactive form of entertainment therefore violent video games breed violent people as it allows children to interact with the violence.<\/p>\n
Why Someone Might Think This<\/em><\/p>\nThere are a few scenarios which could influence something into believing this.<\/p>\n
First one being that the general public seem to still have this perception that video games are a medium designed for children. So when these people walk into a game store and see violent games on the shelf or see that gamers are playing games not designed for children they are alarmed and immediately assume that gamers are violent people.<\/p>\n
The second scenario would be that some people might see aggressive\/competitive gamers play off against each other which might result in some violent behavior.<\/p>\n
The third option is that people see young children playing mature rated video games and straight away blame the game’s developers for creating such content.<\/p>\n
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The fourth one is a mix between all three options. This whole video game violence issue is quite popular in the media which have this opinion that gamers are murderous killers. They successfully coble all of the above ideas into their reports about video game violence which is then fed to the general public.<\/p>\n
Is This True?<\/em><\/p>\nNo, No No! Lets address each problem one by one.<\/p>\n
It is sad that video games are still seen as an activity for children by many, especially when the average gamer age is hovering just under 30 years old. As the typical gamer is an adult, why wouldn’t\/shouldn’t there be games on the market to suit them? Thats just common sense. Also if you think that violent video games are harming our kids then when was the last time you walked into a video store? Every time I’ve been to a movie store in the past few years (not very often) I’m always alarmed that 60%(and no, I am not kidding) of the videos in the new release section are all about death, murder, horror, torture and gore.<\/p>\n
The second point is true for almost any competitive activity and video games are no different. Just like in sport you get aggressive, passionate players whom might want to get into a bit of a tussle if they lose.
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\nAlthough the third point has an easy fix the debate over censoring video game content has been raging for years. The easy fix is that game stores don’t sell mature rated games to minors and that parents don’t allow their children to play mature rated games. Simple right? Well no, unfortunately not. Around the world each country has a different set of ratings for video games and almost all restrict any 18+ or just plain controversial games (even if the content really is nothing more than what you’d see in an M 15+ rated movie). It truly is sad that game developers are restricted on their creative freedom just because parents can’t look after their children properly.<\/p>\n
For the final point, the media is just up to its same old manipulative, single sided tricks here. Numerous studies have been done on video game violence and most of the time the science proves that violent video games don’t breed violent people. Just like violent movies and music. Unfortunately because video games are the most interactive entertainment medium it gets the most attention on the ‘entertainment creates murders’ front. The real problem is that the media seem to conveniently forget the real facts in exchange for their own spin.<\/p>\n
Gamers are Backwards<\/strong><\/p>\nThis idea is that gamers (particularly enthusiasts) aren’t up to the same standard of everyone else. This is how the stereotype use to go but now that gaming is more mainstream it has shifted towards the types of games that people play rather than people just playing video games.<\/p>\n
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Examples of the gamers that might be considered ‘backwards’<\/p>\n
\n- older gamers who play games like Mario, Kirby, Katamari, Viva Pianta which are seen as ‘childrens’ titles<\/li>\n
- gamers who play more niche games or games of a niche genre such as Shmps and 2D fighters<\/li>\n
- retro gamers<\/li>\n<\/ul>\n
Why Someone Might Think This<\/em><\/p>\nMuch like anything, if someone knows very little about something or if it is different, it is approached with skepticism. Think of a group of school children where one of the children is of a difference race, religon etc.<\/p>\n
The same applies for video games, anything out of the ordinary isn’t seen as positively as something ‘normal’. Here is an example of two lists of normal and not so normal games:<\/p>\n
<\/p>\n
Is This True?<\/em><\/p>\nNo, not its not. These gamers are just like anyone else except they just have a a particular interest in those types of games for their own reasons. Some people might think that I am strange because I am currently playing games like Super Mario Galaxy as well as a bunch of 20 year old games. But I do this because I grew up on Mario games and I have an interest in retro gaming.<\/p>\n
Conclusion<\/strong><\/p>\nIts hard being a gamer when people think that you’re a backwards, antisocial, violent, unproductive freak. Its a tough job trying to convince people otherwise. But as the gaming population continues to increase, people will start to understand and eventually accept that video games are just as good as any other form of entertainment, if not better. You see, this is the real issue here, video games aren’t accepted as much as other forms of electronic entertainment. I want to follow up this article with another that looks into why video games are seen as the lesser form of entertainment and how the industry can fix this image.<\/p>\n
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It goes without explanation really that as gamers society has formed certain stereotypes about the type of people that we are. Sometimes these stereotypes can be a little hard to swallow because of the pure nature of type casting. So lets take a look at gamer stereotypes and break them down, so that we can […]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[408],"tags":[216],"class_list":["post-320","post","type-post","status-publish","format-standard","hentry","category-editorial","tag-stereotypes"],"_links":{"self":[{"href":"https:\/\/danielprimed.com\/wp-json\/wp\/v2\/posts\/320"}],"collection":[{"href":"https:\/\/danielprimed.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/danielprimed.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/danielprimed.com\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/danielprimed.com\/wp-json\/wp\/v2\/comments?post=320"}],"version-history":[{"count":4,"href":"https:\/\/danielprimed.com\/wp-json\/wp\/v2\/posts\/320\/revisions"}],"predecessor-version":[{"id":3906,"href":"https:\/\/danielprimed.com\/wp-json\/wp\/v2\/posts\/320\/revisions\/3906"}],"wp:attachment":[{"href":"https:\/\/danielprimed.com\/wp-json\/wp\/v2\/media?parent=320"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/danielprimed.com\/wp-json\/wp\/v2\/categories?post=320"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/danielprimed.com\/wp-json\/wp\/v2\/tags?post=320"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}