{"id":2847,"date":"2010-12-20T14:32:51","date_gmt":"2010-12-20T14:32:51","guid":{"rendered":"http:\/\/danielprimed.com\/?p=2847"},"modified":"2010-12-11T15:32:09","modified_gmt":"2010-12-11T15:32:09","slug":"diner-dash-and-interactive-capitalism","status":"publish","type":"post","link":"https:\/\/danielprimed.com\/2010\/12\/diner-dash-and-interactive-capitalism\/","title":{"rendered":"Diner Dash and Interactive Capitalism"},"content":{"rendered":"

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Diner Dash <\/em>is such a fascinating title to me because of its simulation and critique of capitalism in the food industry. Before we get to that part though, we need to first examine the task list and combo system which define Diner Dash<\/em>‘s core gameplay.<\/p>\n

Overview<\/h3>\n