{"id":2263,"date":"2010-02-28T04:12:35","date_gmt":"2010-02-28T04:12:35","guid":{"rendered":"http:\/\/danielprimed.com\/?p=2263"},"modified":"2012-03-11T09:55:53","modified_gmt":"2012-03-11T09:55:53","slug":"questions-for-radical-entertainment","status":"publish","type":"post","link":"https:\/\/danielprimed.com\/2010\/02\/questions-for-radical-entertainment\/","title":{"rendered":"Questions for Radical Entertainment"},"content":{"rendered":"

Ages ago, I was asked to write a series of questions for an interview with Radical Entertainment for Pixel Hunt<\/a> (yeah, yeah, I know<\/a>) which unfortunately never eventuated. This was part of a cover feature scrapped at the last minute because of unresponsive PR people, hence the awkward promise of an interview on the front cover.<\/p>\n

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Radical Entertainment are the developers behind Prototype<\/em>, the open world PS3\/360 adventure released last year. In case you need a reminder, here’s a trailer:<\/p>\n

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