{"id":1414,"date":"2009-06-07T09:22:11","date_gmt":"2009-06-07T09:22:11","guid":{"rendered":"http:\/\/danielprimed.com\/?p=1414"},"modified":"2012-03-10T11:05:49","modified_gmt":"2012-03-10T11:05:49","slug":"link-out-7609","status":"publish","type":"post","link":"https:\/\/danielprimed.com\/2009\/06\/link-out-7609\/","title":{"rendered":"Link Out (7\/6\/09)"},"content":{"rendered":"
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G’day G’day. Another round up of links to chip away at your busy life. Not much pre-post commentary this time, other than that it seems that I’ve diverged from my one month cycle. If you’re getting too antsy, feel free to check out my delicious account<\/a>.<\/p>\n Academic wankery: Consuming the rock spectacle: Comparing recorded concerts and Guitar Hero \u2013 Graffiti Gamer<\/strong><\/a><\/p>\n Some of you might have caught word that I had a brief lunch with Daniel Purvis some weeks ago. Yeah, that’s true. He’s a good bloke and I’m surprised just how many topics we shared in agreeance. He wrote this convincing essay for one of his uni classes recently, really clean writing, he presents the argument well \u2013 ya know, the kind of quality writing you wouldn’t find here.<\/p>\n Block Check #1<\/a> and #2<\/a> \u2013 Critical Gaming<\/strong><\/p>\n If you read other blogs around this sphere of ours, then I recommend taking a squiz at these posts to see if Richard has covered someone you read. He certainly squeezed out the weaknesses in my Metal Gear Solid 4<\/a><\/em> essay<\/a> (which I confess to). A number of these show ponies endorse \u201ccritical discussion\u201d<\/em> of video games, but are they well versed in the art? Perhaps not, me thinks.<\/p>\n EXP Podcast #24: Cultured Gaming \u2013 Experience Points<\/strong><\/a><\/p>\n You can probably imagine the selfish glee I took when I received an email by these two gents to inform me that they’d conducted a whole podcast about my ‘The Place of Games in Culture’<\/a> article on GameSetWatch. I think they handled it quite well too, you should definitely have a listen.<\/p>\n How To Be Me: Matt Chandronait, Area 5 Founder & Producer<\/strong><\/a><\/p>\n My brother downloads the weekly exploits of ex-1UPers in their new show Co-Op. The show is similar to podcasting actually, in that you’re listening in on the conversation of others. It’s all about interesting dialogue and that’s what the team provide here. The game choices and guests are always well made, as too with the production values. This interview is with Matt Chandronait regarding the operations of the show.<\/p>\n 101 Free Games 2009 – 1UP<\/strong><\/a><\/p>\n Talking about 1UP, Scott Sharkey wrote this great feature compiling over a hundred quality indie titles worth checking out. I’m currently on hiatus from playing indie games since I’m in Australia and have a stack of bought games to drill through (this will change early next year when I go back to China though). There’s never a better time to savour the delights of indie games. The list features a number of standout titles as well as a few I’m unfamiliar with.<\/p>\n Childish – Screenplay<\/strong><\/a><\/p>\n I’ve unsubscribed to this blog to maintain a tighter schedule as the bulk of Jason’s articles in fact say very little, which is unfortunate as he’s an intelligent writer. I just wish he’d stop trying to keep up with everyone else’s news and instead focus on what he can offer as an observer. He does this occasionally and they make for great reads. This short piece is a good example of that, even if he is liberally stealing from others.<\/p>\n Liberty City Lotto: I\u2019m Rich! – PixelVixen707<\/strong><\/a><\/p>\n Some rather amazing stats on the scratch cards in GTA: Chinatown Wars<\/em>. PixelVixen also wrote a masterful interpretation of the story<\/a> which is an essential read.<\/p>\n Smash Bros. Brawl Tutorial Videos \u2013 Sirlin.net<\/strong><\/a><\/p>\n That critical-gaming dude Richard Terrell<\/a> linked me to fantastic selection of tutorials for Super Smash Bros Brawl<\/em>. Even if you only play for fun, it’s well worth watching the series.<\/p>\n Dinosaur Land On Parade \u2013 Press the Buttons<\/strong><\/a><\/p>\n Nothing turns my nostalgic dial like artwork from the classic Mario titles. I’m am forever in debt to Matt Green for this one. Seriously, the artwork is super apt.<\/p>\n Majora\u2019s Mask – Nintendo\u2019s Fluke \u2013 4cr<\/strong><\/a><\/p>\n I’m including this link not because I think it’s a fantastic analysis of Majora’s Mask<\/em> (it’s alright) but rather I hope that someone will attempt to understand the way Majora’s Mask<\/em> creates it’s overpowering sense of dread as well as the implications within the social and cultural aspects of the game, and share this through writing.<\/p>\n Desktop Gaming<\/strong><\/a><\/p>\n I love desktop customization even though I’m rather terrible at it. I’ve been going to Gamewallpapers.com<\/a> for a few years but unfortunately they lock away most of their good content. Desktop gaming is a good alternative for retro themed wallpapers.<\/p>\n Other assorted links<\/strong><\/p>\n Sonic the Hedgehog 2 Genesis TV Spot<\/a><\/p>\n Punch Out!! Advertisement <\/a><\/p>\n Bento!<\/a><\/p>\n Too Human versus the enthusiast press: Video game journalists as mediators of commodity valu<\/a><\/p>\n Interview: Making Plans For Zeebo – GameSetWatch<\/a><\/p>\n How Final Fantasy Crystal Chronicles: Echoes of Time Breaks Language Barriers – Siliconera
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\nSony Computer to launch seven Indian games this year<\/a><\/p>\n