{"id":1289,"date":"2009-04-23T01:47:34","date_gmt":"2009-04-23T01:47:34","guid":{"rendered":"http:\/\/danielprimed.com\/?p=1289"},"modified":"2012-03-10T10:30:28","modified_gmt":"2012-03-10T10:30:28","slug":"was-the-game-boy-color-a-flawed-product","status":"publish","type":"post","link":"https:\/\/danielprimed.com\/2009\/04\/was-the-game-boy-color-a-flawed-product\/","title":{"rendered":"Was the Game Boy Color a Flawed Product?"},"content":{"rendered":"
Last Monday, the Good Game<\/a> team did a short retrospective on the Game Boy console, after all this year is the system’s 20th anniversary. In fact, a few publications ran articles covering the console’s history including MTV Multiplayer<\/a> and the Retronauts blog<\/a>, I suggest you check them out.<\/p>\n The reason why I mention all this is because I’ve been thinking about the Game Boy Color and something that was said in the recent Good Game segment (you can watch here<\/a>, episode 11). When running through the various Game Boy iterations, presenter Junglist mentions that the console was rather short-lived. Short-lived? Hmmm…really?<\/p>\n And since then I’ve been thinking about the GBC and wondering if it really was that(italics) successful. The system lasted almost 3 years before being superseded by the Game Boy Advance . Not a very long time when you frame it in that light. I never owned a GBC myself, instead relying on my Gameboy Pocket and the B&W titles for both platforms, later then playing catch ups with the Gameboy Advance. I remember the software line up being fantastic, Wario Land 3, Zelda Oracles, Pokemon Gold\/Silver, Tomb Raider and Metal Gear Solid are all great examples. In a few short years the GBC had a line up of games<\/a> that were perhaps better than the first decade of Game Boy software<\/a>.<\/p>\n I’m going to throw this question out to the audience for a consensus. Was the Game Boy Color are real success? And how does it compare to the original Game Boy?<\/p>\n