{"id":1099,"date":"2009-03-12T03:22:50","date_gmt":"2009-03-12T03:22:50","guid":{"rendered":"http:\/\/danielprimed.com\/?p=1099"},"modified":"2012-03-10T10:05:57","modified_gmt":"2012-03-10T10:05:57","slug":"gta-chinatown-wars-quick-post-script","status":"publish","type":"post","link":"https:\/\/danielprimed.com\/2009\/03\/gta-chinatown-wars-quick-post-script\/","title":{"rendered":"GTA: Chinatown Wars, Quick Post Script"},"content":{"rendered":"
I recently posted a follow up<\/a> of my article titled Taking Handheld Gaming Seriously<\/a> which I originally posted over at Zath, this time I spin the topic around the upcoming Grand Theft Auto<\/em> installment for the DS. You can find the article over at Zath.co.uk<\/a>. The following is a bit of a post script to the article, collating my general thoughts on the game.<\/p>\n Just three quick points of reference that I didn’t get to touch upon from the previous article, completely unrelated to the controversy issue.<\/p>\n Firstly, the Chinese theme of this game does interest me and I look forward to exploring its effectiveness within the game. The story of the rich ass, American-born-Chinese gansta does appear to be teamed with the same generics of western folk making Asian orientated movies, but it could be cool. There are Koreans in the game too. Should be interesting how they handle the two ethnicities.<\/p>\n