{"id":6750,"date":"2018-10-29T20:27:12","date_gmt":"2018-10-29T09:57:12","guid":{"rendered":"https:\/\/danielprimed.com\/?page_id=6750"},"modified":"2023-05-14T23:12:43","modified_gmt":"2023-05-14T12:42:43","slug":"adventures-in-games-analysis-volume-i-additional-chapters","status":"publish","type":"page","link":"https:\/\/danielprimed.com\/adventures-in-games-analysis-volume-i-additional-chapters\/","title":{"rendered":"Adventures in Games Analysis Volume I – Additional Chapters"},"content":{"rendered":"
The Path of Least Resistance<\/a><\/p>\n God of War: Chains of Olympus Photo Diary<\/a><\/p>\n The Decline of Super Monkey Ball<\/a><\/p>\n Mario & Luigi: Bowser\u2019s Inside Story \u2013 Insights into Narrative and Function<\/a><\/p>\n Mario & Luigi: Bowser\u2019s Inside Story \u2013 Delayed Interaction<\/a><\/p>\n Mario & Luigi: Bowser\u2019s Inside Story \u2013 Traditional RPG Systems meets Functional Design<\/a><\/p>\n The Complexities of Castlevania: SOTN \u2013 Traversal<\/a><\/p>\n The Complexities of Castlevania: SOTN \u2013 Standard Weapon Design Space and Variation<\/a><\/p>\n The Complexities of Castlevania: SOTN \u2013 Subweapon Design Space<\/a><\/p>\n The Complexities of Castlevania: SOTN \u2013 Tertiary Combat Systems<\/a><\/p>\n The Complexities of Castlevania: SOTN \u2013 Supporting the Core Gameplay<\/a><\/p>\n The Complexities of Castlevania: SOTN \u2013 Space, Time, and Enemy Design<\/a><\/p>\n The Complexities of Castlevania: SOTN \u2013 Developing Game Challenges<\/a><\/p>\n Uncharted 2 \u2013 I\u2019m Not Here, This Isn\u2019t Really Happening<\/a><\/p>\n Thinking Out Loud \u2013 Repairing Uncharted 2<\/a><\/p>\n Mario and Luigi: Dream Team Bros. \u2013 Defining Gameplay Progression Across the Series<\/a><\/p>\n Mario and Luigi: Dream Team Bros. \u2013 Table Design Meets Overworld Design<\/a><\/p>\n Mario and Luigi: Dream Team Bros. \u2013 The Limitations of RPG Overworlds<\/a><\/p>\n Mario and Luigi: Dream Team Bros. \u2013 Where Skilful Play Ends<\/a><\/p>\n Mario and Luigi: Dream Team Bros. \u2013 Remaining Thoughts<\/a><\/p>\n