{"id":6711,"date":"2018-10-28T22:10:44","date_gmt":"2018-10-28T11:40:44","guid":{"rendered":"https:\/\/danielprimed.com\/?page_id=6711"},"modified":"2018-10-28T22:10:44","modified_gmt":"2018-10-28T11:40:44","slug":"conveying-story-through-gameplay-variation-uncharted-2-among-thieves-reference-material","status":"publish","type":"page","link":"https:\/\/danielprimed.com\/conveying-story-through-gameplay-variation-uncharted-2-among-thieves-reference-material\/","title":{"rendered":"Conveying Story through Gameplay Variation (Uncharted 2: Among Thieves) Reference Material"},"content":{"rendered":"

Design Oriented – Games Criticism Search Engine<\/a><\/p>\n

Design Oriented – Adventure Games and Uncharted Video Streams<\/a><\/p>\n

Uncharted 2 – Critical Compilation (Critical Distance)<\/a><\/p>\n