{"id":5801,"date":"2013-12-19T10:19:33","date_gmt":"2013-12-19T10:19:33","guid":{"rendered":"http:\/\/danielprimed.com\/?page_id=5801"},"modified":"2014-05-16T14:08:19","modified_gmt":"2014-05-16T14:08:19","slug":"press-and-public-response","status":"publish","type":"page","link":"https:\/\/danielprimed.com\/press-and-public-response\/","title":{"rendered":"Press and Public Response"},"content":{"rendered":"
Below is a selective list of media coverage for\u00a0Game Design Companion: A Critical Analysis of Wario Land 4<\/em>.<\/span><\/p>\n News<\/strong><\/span><\/p>\n US Gamer<\/a><\/p>\n Nintendo Life<\/a><\/span><\/p>\n Go Nintendo<\/span><\/a><\/p>\n Destructoid<\/span><\/a><\/p>\n Gamnesia<\/a><\/p>\n Forum Posts<\/span><\/span><\/strong><\/span><\/p>\n NeoGAF<\/a><\/span><\/p>\n TIGSource<\/a><\/span><\/span><\/span><\/p>\n Fantasy Strike<\/a><\/p>\n Reddit<\/a><\/p>\n Podcasts<\/span><\/span><\/strong><\/span><\/p>\n Polygon<\/a><\/span><\/span><\/span><\/p>\n Interesting Comments<\/strong><\/span><\/p>\n <\/a><\/p>\n <\/a><\/p>\n <\/a><\/p>\n <\/a><\/p>\n News<\/strong><\/span><\/p>\n Siliconera<\/a><\/p>\n Nintendo Life<\/a><\/p>\n Nintendo Life (Wario Land 4 review)<\/a><\/p>\n Gamasutra<\/a><\/p>\n GoNintendo<\/a>\u00a0(VC discount<\/a>)<\/p>\n Pure Nintendo<\/a><\/p>\n Nintendojo<\/a><\/p>\n Vooks<\/a><\/p>\n Interviews<\/strong><\/span><\/p>\n Nintendo Life<\/a><\/p>\n Forum Posts<\/strong><\/span><\/p>\n Racketboy<\/a><\/p>\n Podcasts<\/strong><\/span><\/p>\n Go For Rainbow<\/a><\/p>\n RacketBoy<\/a><\/p>\n Blog Posts<\/strong><\/span><\/p>\n Mike Westfall is chroncling his experience with Wario Land 4 and Game Design Companion: Introduction<\/a> – Journal<\/a><\/p>\n Quick thoughts on Levels of Abstraction in games, Wario Land 4 Book<\/a><\/p>\n VIDEO GAMES, ART, AND OBJECTIVE STANDARDS \u2013 CONCLUSIONS<\/a><\/p>\n Supper Mario Broth Tumblr<\/a><\/p>\n Interesting Comments<\/strong><\/span><\/p>\nPre-release<\/h3>\n
Post-release<\/h3>\n