{"id":5669,"date":"2013-12-16T15:18:09","date_gmt":"2013-12-16T15:18:09","guid":{"rendered":"http:\/\/danielprimed.com\/?page_id=5669"},"modified":"2013-12-16T15:18:09","modified_gmt":"2013-12-16T15:18:09","slug":"game-design-companion-a-critical-analysis-of-wario-land-4-excerpts","status":"publish","type":"page","link":"https:\/\/danielprimed.com\/game-design-companion-a-critical-analysis-of-wario-land-4-excerpts\/","title":{"rendered":"Game Design Companion: A Critical Analysis of Wario Land 4 – Excerpts"},"content":{"rendered":"
Preface<\/a><\/p>\n The preface explains the book’s ideological foundation and what led me to write it.<\/p>\n Rewards, Punishment, and Psychology<\/a><\/p>\n After covering the basics, I get into articles like this one, where I explore the game on a deeper level.<\/p>\n