{"id":5530,"date":"2013-10-06T10:03:45","date_gmt":"2013-10-06T10:03:45","guid":{"rendered":"http:\/\/danielprimed.com\/?page_id=5530"},"modified":"2014-10-17T13:00:33","modified_gmt":"2014-10-17T13:00:33","slug":"warioland4-suggested-readings","status":"publish","type":"page","link":"https:\/\/danielprimed.com\/warioland4-suggested-readings\/","title":{"rendered":"Game Design Companion: A Critical Analysis of Wario Land 4 – Suggested Readings"},"content":{"rendered":"
Critical Gaming Network<\/a><\/p>\n Want to learn about game design? It’s dangerous to go alone! Take this.<\/a><\/p>\n Wario Land 4 Page on the Super Mario Wiki<\/a><\/p>\n When researching a game, I’ll often read its Wikipedia page. While Wikipedia is a great resource, for games with a strong following, the fan-made wikis are the way to go. I love browsing the Super Mario Wiki, and it came in handy when writing about Wario Land 4<\/em>.<\/p>\n An Oral History of Mario<\/a><\/p>\n I made this contribution to the Wario Land 4<\/em> part of this article.<\/p>\n From R.O.B. to Rhythm Heaven: The Legacy of Nintendo’s Most Subversive Studio<\/a><\/p>\n Quite a good piece on R&D1 by Retronaut’s Bob Mackey.<\/p>\n 8 Bit Horse on Wario Land 3<\/a><\/p>\n AJ’s piece on Wario Land 3<\/em> covers the game quite extensively.<\/p>\n RETRONAUTS VOLUME III EPISODE 2: WARIO LAND<\/a><\/p>\n The Retronauts crew discuss all the games in the series. Some good bits of insight.<\/p>\n Radio Free Nintendo – Episode 303: Livin’ Extra Large<\/a><\/p>\n Wario Land 4<\/em> is covered in the second half of the show. Although the discussion is comprehensive, I do disagree somewhat with the main points.<\/p>\n Wario Land 4 in 40 Minutes (Tool-Assisted Speedrun) and Explanation<\/a><\/p>\n I didn’t talk much about TASs in Game Design Companion. This article covers some of the tricks of the trade.<\/p>\n Wario Interviews\/Development stuff repository – Wario Forums<\/a><\/p>\n Wario Land references in the WarioWare series? – Wario Forums<\/a><\/p>\n