{"id":4975,"date":"2013-09-26T06:25:58","date_gmt":"2013-09-26T06:25:58","guid":{"rendered":"http:\/\/danielprimed.com\/?page_id=4975"},"modified":"2013-09-26T06:25:58","modified_gmt":"2013-09-26T06:25:58","slug":"game-as-teacher","status":"publish","type":"page","link":"https:\/\/danielprimed.com\/game-as-teacher\/","title":{"rendered":"Game as Teacher"},"content":{"rendered":"
Execution<\/a><\/p>\n (Click for full size)<\/em><\/p>\n The Lock and Key Method<\/p>\n <\/a><\/p>\n Test Teach Test<\/p>\n <\/a><\/p>\n Scale the Task<\/p>\n <\/a><\/p>\n More than One Solution to a Problem<\/p>\n <\/a><\/p>\n If the Player Fails, Give them a Different Test<\/p>\n <\/a><\/p>\n Variation to Draw the Player’s Eye<\/p>\n <\/a><\/p>\n Interaction to Draw the Player’s Eye<\/p>\n <\/a><\/p>\n Removing Failure so the Player Models Interaction<\/p>\n <\/a><\/p>\n Setting the Context<\/p>\n <\/a><\/p>\n <\/a><\/p>\n The Player can See the Results of Their Actions<\/p>\nImages<\/h3>\n