Microsoft’s E3 Slagfest

July 16, 2008

xbox 360 avatar based interface

These comments are related to Microsoft’s E3 conference and showing. You can read an account here.

Considering that Microsoft has started loosing its grip on exclusive 3rd party properties to multiplatform-ism, unaided by weak first party support, they have done a fantastic job this E3 with the limited resources available. Much like my predictions, they flaunted their exclusives while added value to their already existing services.

As for their showing of casual games, I’m also quite pleased with how they avoided copying motion control and instead focused on key software to appeal to the casual audience (even though they still don’t understand them and everything except for Lips is destined for complete failure). The new front end and Mii styled rip offs are neat as well. What frustrates me though is how they have tarnished a more than solid showing with rude and outlandish comments regarding the “console war” and how the Xbox 360 is trampling all over it, casual gaming and the Playstation 3.

While Microsoft ought to be pleased about Final Fantasy XIII making the leap to their console, such a move doesn’t represent the pulling power of the Xbox brand at all, it represents a struggle to break even in a consolidating industry. This didn’t stop Microsoft’s cock headed gloating by Don Mattrick; “Final Fantasy joins a long list of former PlayStation franchises finding a new home on Xbox 360,”. He later raves of how Microsoft have been tallying the number of previous “Playstation exclusive” games making the switch to Microsoft’s console. (more…)

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The Rains Are Comin’ – E3 2008

July 13, 2008

wario land shake it wii
Tomorrow, the annual E3 expo kicks off with Microsoft’s conference followed on Tuesday by Nintendo and Sony (much in the same structure as last year). I get so excited by E3 each year that I’m thinking of holding back content for a few days as we’ll all be absorbing the flood of information coming from the show.

All of the bigger sites, as by tradition, have already put forth their predictions of the show. I’d like to do the same but try to keep it focused on a few ideas of my own that haven’t really been discussed yet.

Microsoft

I agree with the idea that most of Microsoft’s show has already been done, we’ve already seen plenty of content on Gears of War, Fable 2 and Banjo Kazooie and I think that the hands on feedback with be quite similar to the video impressions. Banjo Kazooie though stands out with uncertainty and should clarify how the new Rare is holding up.

Microsoft’s showing looks surprisingly slim and with many of their big games already being shown in video form, I think that they’ll need to step it up on all fronts to hold their own (as their 3 key titles won’t be enough). This means, confirming their status on motion sensing controls, announcing a new Xbox Live interface and banking on their timed exclusives (Rock Band) as well as the GTA IV downloadable content. (more…)

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Why I View the Xbox 360 as a Gaming Non-Event

May 8, 2008

xbox 360 controller white

For some months now I have been continuously asked if I would like to write for someone’s Xbox 360 website. They’d seen my work on the blog and thought that it’d be great if I could contribute articles to their site. Unfortunately I disagreed with them for two reasons, most importantly I do not own and don’t plan on buying an Xbox 360 (the other being that I don’t like to write about press releases :(). While talking this over with my brother later on we generated some strong discussion justifying our lack of interest in the 360. Here are some of our main points.

NB: I don’t intend to disregard or downplay the Xbox 360 at all because in most regards it is a fantastic console and deserves the attention that it has garnered. I am writing this piece to show why, for me personally, in my situation why there is very little incentive in owning the console.

The Xbox Experience = PC Gaming on your TV

(Two points in One)

When the original Xbox as first announced many gamers were of the opinion that the predominate orientation of software design would be essentially derived from PC game design and in some ways it did. Since it’s conception I have had and still maintain this view about the console and its successor. The multimedia features, online play and software line all are largely lifted straight from the PC. This isn’t to say that these points are in anyway bad for the console, in reality this has allowed Microsoft to chase a particular type of consumer and has paid in dividedens.

Not all of the reasoning for this can be placed on Microsoft’s shoulders. Many popular PC publishers are now resorting to console ports to meet their bottom line and generally speaking this by large has effected console game development significantly.

For some reason, as people have become more accustomed to the Xbox consoles, the previous negative connotation seems to have disappeared over the years. This, in my opinion works in converse to these systems slowly taking the role of multimedia PC.
(more…)

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