Some Explanations + Answering the Killer Instincts 3 Rumour
May 27th, 2008
Some Explanations
First and foremost, I really ought to explain myself over the recent kafuffle of why I haven’t been posting as frequently as usual in the past two weeks or so.
In the time that I have been studying at University (about a year and a half) I have formulated my own plan of attack on how to deal with the business end of each semester (in which I am currently in). My goal for this time has always been to complete my work as early as possible to ensure that I get plenty of free time at the end of the semester to revise for exams and just simply relax. This works well as many of my courses have major assignments instead of exams which means that this gives me the opportunity to finish the semester as early as I decide.
Over the past 2 weeks I have been busting my guts so that I can finish the lion’s share my work early and as of today I am at that stage which means no more blog neglection! All I have left with work is essentially one essay and two exams which I have roughly a month to prepare for. Pretty sweet eh?
Answering the Killer Instincts 3 Rumour
I’ve been aware of this little story for a few weeks now but it was only yesterday that I realized just how legit it was. You may be familiar with the barrage of rumors circulating the internet about the revival of Rare’s Killer Instinct franchise, well it turns out that Rare themselves have been adding to the fire and with a little help for yours truly. ^_^
A few weeks back at Microsoft’s Gamers Day, NeoGAF poster NeXuSDK took the following picture at one of Rare’s booths.

It is of a fake poster alluring to a new KI game, only problem is that the screenshots are old renders that were posted on this blog a few months ago and the accompanying text is highly suspect.
This posters appears to have started a rumour in American video game publication; Electronic Gaming Monthy in which Xbox 360 Fanboy later dismissed with reference to this article posted on my site.
I’m not really sure what to make of this. I am under the assumption that some eager KI fan could have just quickly created this and stuck it up at the Rare booth. One the other hand, Rare have been known to pull stunts like this before. What do you think?
Link Out (1/1/2008)
January 1st, 2008
Hey guys, happy new year. I hope you had an enjoyable new year transition. ^_^ Over the past few weeks I’ve built up a nice collection of gaming links to share with you. They are a little out of date but here goes:
This one is quite interesting, its about a project that someone is working on to convert the basic gameplay elements from Guitar Hero onto a Commodore 64.
I believe that I’ve mentioned these guys before, Udon Comics do the artwork for the Street Fighter comics and manga. They also work on art for World of Warcraft, Darkstalkers and other important comic and gaming franchises. This interview is about their latest selection of Street Fighter comics and manga. You can see some of the covers here as well.
AU Developer Auran Files For Bankruptcy – Game Industry Wire
Game Industry Wire have been following the story about Auran (one of Australia’s largest game developers) and the rumours and now confirmation of their bankruptcy. I was originally going to post about my concerns over this matter after receiving an email from PALGN with details on how to enter a competition to win 1 of 1000 copies of Auran’s last game; Fury.
Burnout Paradise Soundtrack – MTV Multiplayer
The Burnout games contain some of the best sountracks for any game series ever. The latest soundtrack for Burnout Paradise was announced. Surprisingly it contains the new Seether single on there too.
Jordan from over @ The Fun Bucket is celebrating The Fun Bucket’s first birthday. So if you haven’t already head over there and give him a heads up. Oh yeah, the obligatry Happy Birthday Banner:

You might remember the Killer Instinct – Awesomeness in Character Design article that I posted up not too long ago. Now if you have even better memory you might remember that I said that I had some difficulty finding some pictures of the lovely B.Orchid. Well thankfully a reader has come to the rescue and let me know of their site: Killer Instinct Arena which has some images of the babe. So I have taken some images from the site, posted them up in the article. So I want to thank this reader by personally plugging his great site. ^_^
Killer Instinct – Awesomeness in Character Design
November 26th, 2007
Although it might be remembered for its over the top combos rather than its interesting character design, the way I see it, Killer Instinct was years ahead of every other fighter in terms of character design.
The Killer Instinct characters were very unique for their time. Espcially how a lot of fighting games were borrowing heavily from the Street Fighter II model with their stereotypical ethnic based character set. Of course there were also plenty of 2D fighters with a cast full of ‘freaks’. But again these were somewhat stereotyical and never up to the quality of design as KI. The excellent digitized sprites and (in the arcade) 2.5D graphics put KI ahead in its class.
What I’ll do now is post up some of my favourite renders from Killer Instinct and Killer Instinct Gold(II) to show you what I mean. Keep in mind that most of these renders harken back to the SNES and Arcade days, so they are a little weak on textures.

Fulgore:: Unofficially KI’s main character, check out the awesome claws and lasers.

Glacius was pretty bad ass as well

The characters in KI II or KI Gold continued the trend

Spinal can transform into other characters, which is pretty awesome.
And the lovely B. Orchid















