<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Play Impressions (8/4/08)</title>
	<atom:link href="http://danielprimed.com/regular-features/reviews/play-impressions-8408/feed" rel="self" type="application/rss+xml" />
	<link>http://danielprimed.com/regular-features/reviews/play-impressions-8408</link>
	<description></description>
	<pubDate>Sat, 22 Nov 2008 10:14:42 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.2</generator>
		<item>
		<title>By: Daniel</title>
		<link>http://danielprimed.com/regular-features/reviews/play-impressions-8408#comment-3026</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Tue, 08 Apr 2008 14:08:24 +0000</pubDate>
		<guid isPermaLink="false">http://danielprimed.com/gaming/reviews/play-impressions-8408#comment-3026</guid>
		<description>I wouldn't worry about it. If every game blogger/writer/website is covering all of the latest stuff then who is there left to cover everything else? It'd be kinda boring if we were just like them, don't you think? I certainly don't feel behind at all. These games are still and will always be relevant for me. No shame there.

Yeah I feel the same way about the characters in this one as well. I quite enjoyed the personalities and pysnergy between characters in the original yet in SS, you're dead on it feels very flat. Especially Seth, that guy's serious nature just dampens the whole atmosphere for everyone and he gets so much screen time too. I blame him. ^_^</description>
		<content:encoded><![CDATA[<p>I wouldn&#8217;t worry about it. If every game blogger/writer/website is covering all of the latest stuff then who is there left to cover everything else? It&#8217;d be kinda boring if we were just like them, don&#8217;t you think? I certainly don&#8217;t feel behind at all. These games are still and will always be relevant for me. No shame there.</p>
<p>Yeah I feel the same way about the characters in this one as well. I quite enjoyed the personalities and pysnergy between characters in the original yet in SS, you&#8217;re dead on it feels very flat. Especially Seth, that guy&#8217;s serious nature just dampens the whole atmosphere for everyone and he gets so much screen time too. I blame him. ^_^</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Korey</title>
		<link>http://danielprimed.com/regular-features/reviews/play-impressions-8408#comment-3017</link>
		<dc:creator>Korey</dc:creator>
		<pubDate>Tue, 08 Apr 2008 06:30:37 +0000</pubDate>
		<guid isPermaLink="false">http://danielprimed.com/gaming/reviews/play-impressions-8408#comment-3017</guid>
		<description>I always like to see another blogger writing about games that are older than a couple of months.  I feel like I'm usually a little bit behind the curve when it comes to playing new games, and I'm constantly trying to workthrough my backlog.

I'm working on Sacred Stones right now myself.  I also much prefer Fire Emblem over Advance Wars, I think largely because I like having individual units over creating nameless hordes of weapons.  I like it for all the reasons you mentioned, but I don't feel the same connection with the characters as I did in the previous version.  They seem much more flat and lifeless in SS.  But I'm only a few chapters into it, so I'll see if that improves.</description>
		<content:encoded><![CDATA[<p>I always like to see another blogger writing about games that are older than a couple of months.  I feel like I&#8217;m usually a little bit behind the curve when it comes to playing new games, and I&#8217;m constantly trying to workthrough my backlog.</p>
<p>I&#8217;m working on Sacred Stones right now myself.  I also much prefer Fire Emblem over Advance Wars, I think largely because I like having individual units over creating nameless hordes of weapons.  I like it for all the reasons you mentioned, but I don&#8217;t feel the same connection with the characters as I did in the previous version.  They seem much more flat and lifeless in SS.  But I&#8217;m only a few chapters into it, so I&#8217;ll see if that improves.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
