Visual Connection – Inside Out Game Covers
August 30th, 2008
I’ve always admired Sony, not just Sony Computer Entertainment but Sony as a worldwide manufacture of electronics. For a few years I worked in retail selling electrical goods and built up that wider interest in Sony products which grew from the premium nature of the brand. I have a Sony DSLR camera and a pair of Sony headphones both have faithfully delivered good quality.
They say that with a ‘premium’ brand it’s all the little things combined which improve the quality of the product and demand the premium price. I like to think of the following as an example of that. I noticed that some of my PSP and PS3 games have artwork on the back of the front cover (that’s on the same piece of paper, in the inside). Take a look at what I mean:

Neat isn’t it? While only a few games have the inside artwork, I’d like to think that as games move forwards companies can continue to deliver on these subtle advantages.
Perfect Dark Zero – The Possibility of HD Cel Shaded Beauty
May 16th, 2008
As I have mentioned before I am not particularly interested in the Xbox or Xbox 360. That is of course with a few exceptions and one of those exceptions is Perfect Dark Zero. I throughly enjoyed the original and even though Rare have been butchering themselves lately I would still be interested in giving this game a go.
What I wanted to look at are some of the character designs for a cel shadded Perfect Dark. These were put out by Rare while the Xbox was still in business and were created by Wil Overton. I personally would have prefered a cel shaded Perfect Dark over what ended up being a realistic final result. Just recently I have been playing XIII; the cel shaded FPS by Ubisoft. Fortunately on the PC version you can play this game in native high definition and I must stay that this game is visually stunning. Much like other successful cel shaded games (Okami, Zelda:WW) this game looks tremendous in it’s own right.
So I thought that I would just post up these shots of the cel-shaded Joanna leaving with you an idea of how magic this could have been. Full Size Images.
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DP’s Gaming Wallpapers
April 30th, 2008
Oh boy, this is somewhat embarrasing. As mentioned in the previous post I am interested in graphic design and also photography, you can find some of my work on my deviantART page and on my flickr account. Many years ago I created a few video game based wallpapers when my design skills weren’t too crash hot. Even though it is painful looking at these pieces now, some of them, the more recent ones (2 years ago) aren’t too bad. Since I don’t have anywhere to upload these wallpapers to, I thought that I could make this site their last resting place. So below are the wallpapers that I am talking about. Also I apologise for scrolling on the main page, Wordpress’ awful formatting has my hands tied.
You will find that some of them are tagged, I should explain this. Firstly Raven is an old screen name *giggles*, some of the wallpapers were volunteraly made for the Advanced Media Network, a site in which I use to post at quite a bit (the forum that is) and Nexus and Ravens Domain is something of a portfolio site with work from myself and my twin brother. Anyways, I think that the majority of these wallpapers are quite crude but if you like them then…yeah, let me know. Click the titles for a full view.
Advanced Media Network Wallpaper - 1024×768
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Bowser Sprite - 1024×768
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Day of Disaster - 1280×1024
Fierce Deity 2006 - 1600×1200

Gamecube Advanced - 1024×768

Kirby - 1280X1024
Lost in Blue - 1600×1200

Super Mario 64 DS - 1024×768
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Playstation Portable - 1600×1200
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Paper Mario #2 1024×768
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Paper Mario Dragon - 1600×1200
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Raven (Fire Emblem) - 1600×1200













