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	<title>Comments on: Metal Gear Solid 4 – Complete Impressions</title>
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	<link>http://danielprimed.com/2008/06/metal-gear-solid-4-%e2%80%93-complete-impressions/</link>
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		<title>By: RaduN</title>
		<link>http://danielprimed.com/2008/06/metal-gear-solid-4-%e2%80%93-complete-impressions/comment-page-1/#comment-17002</link>
		<dc:creator>RaduN</dc:creator>
		<pubDate>Thu, 11 Jun 2009 22:32:18 +0000</pubDate>
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		<description>Thanks for the good read my friend, very discerning regarding the relevance of the thematics and the ideological prowess of the narrative, and i must say i agree on many (all?) other aspects of your analysis. 

I can&#039;t say i agree with your comment though, i think MGS4 was exactly the game it needed to be and there was no other way of finishing such a massive &quot;larger-than-life&quot; story without losing a bit of &quot;sanity&quot; in the process. It was an intensely affecting experience though and i&#039;d be lying if i said in the end i wasn&#039;t overwhelmed by it&#039;s unrelenting scope and presentation, much like &quot;Old&quot; Snake. At the end of the day, with MGS games we are all actively part of a mind game in which we &#039;think&#039; we are in control, and it&#039;s nothing quite like it.

Thanks again for the effort Daniel,

cheers !</description>
		<content:encoded><![CDATA[<p>Thanks for the good read my friend, very discerning regarding the relevance of the thematics and the ideological prowess of the narrative, and i must say i agree on many (all?) other aspects of your analysis. </p>
<p>I can&#8217;t say i agree with your comment though, i think MGS4 was exactly the game it needed to be and there was no other way of finishing such a massive &#8220;larger-than-life&#8221; story without losing a bit of &#8220;sanity&#8221; in the process. It was an intensely affecting experience though and i&#8217;d be lying if i said in the end i wasn&#8217;t overwhelmed by it&#8217;s unrelenting scope and presentation, much like &#8220;Old&#8221; Snake. At the end of the day, with MGS games we are all actively part of a mind game in which we &#8216;think&#8217; we are in control, and it&#8217;s nothing quite like it.</p>
<p>Thanks again for the effort Daniel,</p>
<p>cheers !</p>
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		<title>By: Daniel</title>
		<link>http://danielprimed.com/2008/06/metal-gear-solid-4-%e2%80%93-complete-impressions/comment-page-1/#comment-4404</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Sun, 06 Jul 2008 02:16:52 +0000</pubDate>
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		<description>Thanks, I feel rather torn though. While MGS4 is worthy of all the praise that is in my impressions, I feel that equally the criticsms layed against it are and always have been true. This doesn&#039;t make MGS4 any less of a game, for me, but suggestions that Kojima needs an editor becomes even more apparent after playing MGS4. Infact I think that he needs to go! With MGS2 and MGS4 Kojima&#039;s aspirations became too large and bloated much like the origin of the Patriots actually.

This is what has crippled the series, I think. So for MGS5, Kojima has to go and they need to also make it easier to be stealthy by lessening the unrealistic alert times. These things woud make MGS5 a great game.</description>
		<content:encoded><![CDATA[<p>Thanks, I feel rather torn though. While MGS4 is worthy of all the praise that is in my impressions, I feel that equally the criticsms layed against it are and always have been true. This doesn&#8217;t make MGS4 any less of a game, for me, but suggestions that Kojima needs an editor becomes even more apparent after playing MGS4. Infact I think that he needs to go! With MGS2 and MGS4 Kojima&#8217;s aspirations became too large and bloated much like the origin of the Patriots actually.</p>
<p>This is what has crippled the series, I think. So for MGS5, Kojima has to go and they need to also make it easier to be stealthy by lessening the unrealistic alert times. These things woud make MGS5 a great game.</p>
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		<title>By: tanis38</title>
		<link>http://danielprimed.com/2008/06/metal-gear-solid-4-%e2%80%93-complete-impressions/comment-page-1/#comment-4368</link>
		<dc:creator>tanis38</dc:creator>
		<pubDate>Thu, 03 Jul 2008 18:45:22 +0000</pubDate>
		<guid isPermaLink="false">http://danielprimed.com/?p=642#comment-4368</guid>
		<description>Great impressions!  Very detailed review.

I agree with practically all your points.  Gameplay-wise, the game was the best in the series.  The production values were through the roof!  The story and cut-scenes were the big weaknesses and both could have used some trimming and time in the editing room.

Still, a great way to end this series.</description>
		<content:encoded><![CDATA[<p>Great impressions!  Very detailed review.</p>
<p>I agree with practically all your points.  Gameplay-wise, the game was the best in the series.  The production values were through the roof!  The story and cut-scenes were the big weaknesses and both could have used some trimming and time in the editing room.</p>
<p>Still, a great way to end this series.</p>
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