May 23rd, 2008
It’s another month and I have another handful of recommended readings to share with you. I figured that I’d also take this opportunity to make a brief apology. I must confess that I have been driving myself into the ground lately with this juggling act called life and as such I have been a little late responding to your comments and emails as well as putting out new content every 2 days. By the time this goes live though I should be well and truly back on the saddle. Thanks for bearing with me.
Also while I am talking off topic I would just like to say that I have been accepted into studying in ShangHai, China this September through to January. I will be living and studying in ?? district which is popular for its electronics. I’m very excited and I hope that this experience will allow me to talk about some interesting issues regarding video games in one of Asia’s most gorgeous cities.
As always, I have been storing some of these links since the end of the last Link Out which was over a month ago. So be aware that some may not be on the bleeding edge of gaming news.
With the release of Grand Theft Auto 4, us bloggers have naturally increased our receptiveness to the media’s portrayal of video games just to observe how out of touch they are with the average player. I’m pleased to say though that admist the RockStar bashing and parent protests a handful of major media outlets have actually got it right. One of my favorite such articles is this one written by Richard Bartle of The Guardian.
As I just mentioned I will be heading off to ShangHai this August (leaving in August, study in September) and if possible I would like to keep this blog alive during that time. If this is possible then I will probably write a few articles shedding light on the state of play in China. As a prelude though I found this article to be perfect for warming you all into the idea. 🙂
This journal is one that I selected for one of my University classes. The journal is a case study of a Somalian student study ESL (English second language) in an American high school and how blogging had allowed him and his peers to make the transition from a strong spoken language into a better form of academic writing.
This article as well as many others can be found in the Language Learning and Technology archives where there is a fantastic selection of journals. A lot of good reads in there.
In my recent critique of Resident Evil Remake I mentioned that the journal entries littered around the mansion were so very compelling because it provided context to the haunting environments. This got me thinking about the series’ complete story, I had a solid idea of what had happened over the course of the series but I wanted to fully understand everything. So after a little searching I found a time line of the series which includes all backstory and journals featured within all of the Resident Evil games. Yes sure, I am spoiling the game’s storyline but considering that I kinda already knew what happened and was just after the finer details I don’t see a problem with it.
In anycase what I found was extremely comprehensive, I would guess that there is enough history here to fill an 80 paged book. So take a look if you need some more context. With this I have decided to play through the rest of the series.
The man behind the voice of Solid Snake shares his thoughts on the Metal Gear series and his current work load. There’s a couple of nuggets of insight into the voice work behind Metal Gear inside which makes this worth the read. Hayter did also seemed quite immature in some of his remarks.
Being someone who previously sold electronics I always love the idea of having customers return to the store to tell me what they thought of the product that I had recommended for them. This article is similar to that sort of customer feedback. We should all be paying more attention to the critique of new players to games.
I must say that I am impressed with the number of new, refreshing games being announced left, right and centre. It appears as though some developers may not be willing to wait until E3 this year to put all of their eggs in the one basket. This is probably a good idea too because it allows for better exposure. In anycase Ubisoft have recently announced a new, cel shaded Prince of Persia game which looks absolutely gorgeous. The following link shows how some of the conceptual artwork was made.