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	<title>Comments on: 3D Vs 2D, Capcom Vs SNK, Street Fighter IV Vs The King of Fighters XII</title>
	<atom:link href="http://danielprimed.com/2008/02/3d-vs-2d-capcom-vs-snk-street-fighter-iv-vs-the-king-of-fighters-xii/feed/" rel="self" type="application/rss+xml" />
	<link>http://danielprimed.com/2008/02/3d-vs-2d-capcom-vs-snk-street-fighter-iv-vs-the-king-of-fighters-xii/</link>
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		<title>By: Mike</title>
		<link>http://danielprimed.com/2008/02/3d-vs-2d-capcom-vs-snk-street-fighter-iv-vs-the-king-of-fighters-xii/comment-page-1/#comment-14267</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sat, 21 Feb 2009 14:23:33 +0000</pubDate>
		<guid isPermaLink="false">http://danielprimed.com/gaming/general-gaming/3d-vs-2d-capcom-vs-snk-street-fighter-iv-vs-the-king-of-fighters-xii#comment-14267</guid>
		<description>Have not heard of Calamity Trigger but will look into that.  When I get a PS3 I&#039;ll probably get both Street Fighter 4 and KOF XII. :) For PS2, I&#039;m waiting for KOF 98 Ultimate Match and Samurai Shodown Anthology. I understand that KOF 2002 Unlimited Match is already out for PS2 Japan but hoping it will be released for North America as well.</description>
		<content:encoded><![CDATA[<p>Have not heard of Calamity Trigger but will look into that.  When I get a PS3 I&#8217;ll probably get both Street Fighter 4 and KOF XII. <img src='http://danielprimed.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  For PS2, I&#8217;m waiting for KOF 98 Ultimate Match and Samurai Shodown Anthology. I understand that KOF 2002 Unlimited Match is already out for PS2 Japan but hoping it will be released for North America as well.</p>
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		<title>By: Daniel</title>
		<link>http://danielprimed.com/2008/02/3d-vs-2d-capcom-vs-snk-street-fighter-iv-vs-the-king-of-fighters-xii/comment-page-1/#comment-14261</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Sat, 21 Feb 2009 09:22:59 +0000</pubDate>
		<guid isPermaLink="false">http://danielprimed.com/gaming/general-gaming/3d-vs-2d-capcom-vs-snk-street-fighter-iv-vs-the-king-of-fighters-xii#comment-14261</guid>
		<description>No worries Mike. I&#039;m aware of your points in the second paragraph too, all noteworthy points.

I&#039;m personally more interested in the new HD sprite based KOF XII and Calamity Trigger. It&#039;s just the gorgeous spritework that hooks me. Whatever the case there is plenty to look forward to playing. Thanks for stopping by. ^_^</description>
		<content:encoded><![CDATA[<p>No worries Mike. I&#8217;m aware of your points in the second paragraph too, all noteworthy points.</p>
<p>I&#8217;m personally more interested in the new HD sprite based KOF XII and Calamity Trigger. It&#8217;s just the gorgeous spritework that hooks me. Whatever the case there is plenty to look forward to playing. Thanks for stopping by. ^_^</p>
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		<title>By: Mike</title>
		<link>http://danielprimed.com/2008/02/3d-vs-2d-capcom-vs-snk-street-fighter-iv-vs-the-king-of-fighters-xii/comment-page-1/#comment-14233</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 20 Feb 2009 13:55:47 +0000</pubDate>
		<guid isPermaLink="false">http://danielprimed.com/gaming/general-gaming/3d-vs-2d-capcom-vs-snk-street-fighter-iv-vs-the-king-of-fighters-xii#comment-14233</guid>
		<description>I see your point that each has their merit. Personally, I expected more from 3D games than what has been out there. Now, I&#039;ve seen Street Fighter 4 at a local store and was impressed by it. Unfortunately, I was unable to play it! I assume the rivalry will continue on the new gen systems with upgrades to the current games (Street Fighter Alpha, Street Fighter 3, King of Fighters 2002 Unlimited Match etc). Let&#039;s hope the game play on these new systems is stellar! 

Now, I just wanted to bring up a few things. When you fight Ken in Street Fighter 2 and get knocked down, sometimes the oil cans break. Also, when you fight Guile and get knocked down, the boxes on the sides can break. Side-stepping was first implemented by King of Fighters. It wasn&#039;t in 3D but has the same effect. The player just rolls under to avoid an attack. Street Fighter used a parry system to deflect attacks in Alpha. This is similar to 3D parrying as well. 

Great discussion!</description>
		<content:encoded><![CDATA[<p>I see your point that each has their merit. Personally, I expected more from 3D games than what has been out there. Now, I&#8217;ve seen Street Fighter 4 at a local store and was impressed by it. Unfortunately, I was unable to play it! I assume the rivalry will continue on the new gen systems with upgrades to the current games (Street Fighter Alpha, Street Fighter 3, King of Fighters 2002 Unlimited Match etc). Let&#8217;s hope the game play on these new systems is stellar! </p>
<p>Now, I just wanted to bring up a few things. When you fight Ken in Street Fighter 2 and get knocked down, sometimes the oil cans break. Also, when you fight Guile and get knocked down, the boxes on the sides can break. Side-stepping was first implemented by King of Fighters. It wasn&#8217;t in 3D but has the same effect. The player just rolls under to avoid an attack. Street Fighter used a parry system to deflect attacks in Alpha. This is similar to 3D parrying as well. </p>
<p>Great discussion!</p>
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		<title>By: Daniel</title>
		<link>http://danielprimed.com/2008/02/3d-vs-2d-capcom-vs-snk-street-fighter-iv-vs-the-king-of-fighters-xii/comment-page-1/#comment-14222</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Fri, 20 Feb 2009 03:20:14 +0000</pubDate>
		<guid isPermaLink="false">http://danielprimed.com/gaming/general-gaming/3d-vs-2d-capcom-vs-snk-street-fighter-iv-vs-the-king-of-fighters-xii#comment-14222</guid>
		<description>Although I agree with you, I think that between the two there is no real better or worse just difference. A good arguement can be made to say that games like Soul Calibur are actually more complex with side-stepping, weapon selection and destrucable environments; all things absent from 2D fighters. 

Another point of view is that 2D fighters posses a longer, stronger heritage. A franchise like King of Fighters is blessed with the layers of additional sub-mechanics added on by the 10+ titles released in it&#039;s lifetime.

Also the two 3D fighters you use as examples are both made by Namco and Namco fighters differ significantly from Capcom/SNK etc.</description>
		<content:encoded><![CDATA[<p>Although I agree with you, I think that between the two there is no real better or worse just difference. A good arguement can be made to say that games like Soul Calibur are actually more complex with side-stepping, weapon selection and destrucable environments; all things absent from 2D fighters. </p>
<p>Another point of view is that 2D fighters posses a longer, stronger heritage. A franchise like King of Fighters is blessed with the layers of additional sub-mechanics added on by the 10+ titles released in it&#8217;s lifetime.</p>
<p>Also the two 3D fighters you use as examples are both made by Namco and Namco fighters differ significantly from Capcom/SNK etc.</p>
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		<title>By: Mike</title>
		<link>http://danielprimed.com/2008/02/3d-vs-2d-capcom-vs-snk-street-fighter-iv-vs-the-king-of-fighters-xii/comment-page-1/#comment-14212</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Thu, 19 Feb 2009 20:25:46 +0000</pubDate>
		<guid isPermaLink="false">http://danielprimed.com/gaming/general-gaming/3d-vs-2d-capcom-vs-snk-street-fighter-iv-vs-the-king-of-fighters-xii#comment-14212</guid>
		<description>While on the internet, I stumbled onto your article. It was definitely an interesting one. You mentioned modern vs traditionalist views but there is more too it than that. The 2D fighters (i.e. ... Street Fighter, King of Fighters, Guilty Gear) have a better game play system than the 3D fighters. If you have access to them, go ahead and play those games (better with a live competitor). Next play a 3D fighter like Tekken 5 or Soul Calibur 3. What do you notice? The visuals on the 3D fighters are better but the game play is not that complicated or intricate. If 3D fighters are going to take over, then their game play must match or surpass that of 2D fighters. If that doesn&#039;t happen, then 2D fighters will be here for many years to come.</description>
		<content:encoded><![CDATA[<p>While on the internet, I stumbled onto your article. It was definitely an interesting one. You mentioned modern vs traditionalist views but there is more too it than that. The 2D fighters (i.e. &#8230; Street Fighter, King of Fighters, Guilty Gear) have a better game play system than the 3D fighters. If you have access to them, go ahead and play those games (better with a live competitor). Next play a 3D fighter like Tekken 5 or Soul Calibur 3. What do you notice? The visuals on the 3D fighters are better but the game play is not that complicated or intricate. If 3D fighters are going to take over, then their game play must match or surpass that of 2D fighters. If that doesn&#8217;t happen, then 2D fighters will be here for many years to come.</p>
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